Strategy
Strategy (Greek στρατηγία, “the art of the commander”) is a general, non-detailed plan of any activity covering a long period of time, a way to achieve a complex goal.
Strategy effectiveness
Science or art?
As a science, strategy provides knowledge of strategic behavior in certain situations. But the realization of knowledge requires the presence of a strategist (commander, politician, businessman) who, in addition to knowledge of strategy, has the personal qualities of a strategist. You can’t become a strategist just by reading books about strategy, and you can’t practice strategy academically. The strategy belongs to the field of practical activity and is manifested only in practical activity. Therefore, strategy is spoken of as an art in which strategy, like knowledge, is in the role of a tool, and the strategist is in the role of a creator. The personality and skill of a strategist are important, and sometimes the main elements of strategy.
Will and Flexibility
The best strategies in influencing are usually a combination of the path of will (straightness) and flexibility, a combination of coercion and motivation. See The Way of the Will and Cultivation
Personality Features
Influencing others, in case of difficulties, men prefer direct force, use their will and mind: it is easier for them to say everything openly, directly, clearly and reasonably, and if they don’t understand, to put pressure. Women, influencing others, more often use hidden and indirect means of influence, gravitate towards a warm and gentle solution of issues.
Technology is models, methods and techniques that give the desired result.
As a rule, to solve large (difficult, complex) tasks, strategy and tactics are first determined, and within tactics (after it) the issue of specific technologies is decided: models, methods and techniques.
Strategies and tactics to a greater extent determine the direction, methods and techniques — methods, technology.
Method
A method is a system of actions suitable for solving a certain class of problems.
Methods are general and particular, depending on the breadth of applicability.
Methodically — systematically, consistently. The opposite of this is chaotic, fragmented, random.
Methods of upbringing are methods of influence that systematically change the behavior (of a child) within the framework of one or another tactic.
For example, training and accustoming are methods of education.
Upbringing techniques are a more fractional, smaller unit of upbringing technologies, this is a specific way or form of implementing a particular method. Some of the gesture tricks are tied to certain methods, other tricks can be applied inside different methods.
Model
A model is an analogue of the process, object or phenomenon being studied, reflecting its main functions and characteristics.
Model — a scheme for describing a phenomenon that reproduces, imitates the structure and action of the modeled object.
A model is such a material or mentally represented object that, in the process of cognition (contemplation, analysis and synthesis), replaces the original object, retaining only some of its important properties.
In other words, a model is an object or phenomenon that sufficiently repeats the properties of the object or phenomenon being modeled (prototype) that are essential for the purposes of a particular modeling, and omits non-essential properties in which it may differ from the prototype.
scientific model
A model in science is any image, analogue (mental or conditional: image, description, diagram, drawing, graph, map, etc.) of an object, process or phenomenon (the “original” of this model). Mathematical model — a formalized mathematical description of any physical phenomenon. A model of a system of axioms in mathematics and logic is any collection of abstract objects whose properties and relations between them satisfy the given axioms, which thereby serve as a joint (implicit) definition of such a collection. Polygonal model in computer graphics.
A model in linguistics is an abstract concept of a standard or sample of some system (phonological, grammatical, etc.), a representation of the most general characteristics of a linguistic phenomenon; a general scheme for describing a language system or some of its subsystems.