Ilya Karpinsky: “Games will be the key entertainment industry of the future”

In the future, not only jobs, homes and transportation will change, but also our leisure time. In 20-30 years, games will entertain, teach and bring money, Ilya Karpinsky, director of strategic development at My.Games, is sure.

People have been playing games since the beginning of the first civilization. In the modern world of gamers, there are about 2 billion people.

And, contrary to popular stereotype, these are not children.

Already, the gaming market itself and its audience are larger than any other entertainment market, and it will continue to grow.

What can be done with games:

  • Earn Money;
  • study subjects;
  • “pump” communication skills, soft skills;
  • improve trading skills;
  • get to know people.

Gaming is likely to become a profession.

People will have much more time after digitalization and robotization will free them from a number of “classic” jobs. This will allow you to implement your “skills” in games and earn money on them. You can do it today by:

  • cyber sportsman;
  • “helper” for other players.

What games won’t do:

  • a full-fledged tool for motivating employees;
  • a full-fledged tool for learning (not to be confused with gamification).

Computer games are not a threat to the development and health of children.

Any industry always finds a balance between the virtual world and the real one. Despite the presence of e-books, we still love to hold printed publications in our hands, despite the development of resources for online dating, social networks and instant messengers, we still love live communication.

The games themselves will change in the future, but not much.

Game mechanics have been around for thousands of years and have continued to evolve over time. People will simply be able to use different tools to access them at any time. VR and AR technologies will allow you to create new worlds using old mechanics in a new idea of ​​beauty. But at the same time, there will still be board games, computer and console games.

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